My Week In Review

Yeah, not really a big week in WoW. Bigger outside the game than inside.

  • Work. Had to do that thing that keeps a roof over my head and the lights on. It was a shitty schedule of nights, followed by an exam (part of my training program), followed by more training days. To say this week kicked my ass does service to neither the kicking nor my ass.
  • Gold. I made maybe a couple thousand gold, all through class hall missions that I accessed through the Legion app. I didn’t restock auctions, nor did I even post any auctions. I was that swamped, both mentally and physically.
  • Logging Less. I really didn’t log into WoW very much at all this week. At the very least, I’d normally log in to do the daily profession cooldowns and/or crank out some hexweave bags. But this week, I logged on to maybe three characters and that was just to spend some Bloods on Order Hall resources. For the most part, I made sure I could run class hall missions. My focus was on Rokkthor, who will be the guy to unlock Legion flying for me. I tried to focus on missions that would help give him Broken Shore rep, to make up for the lack of dailies being done. So it wasn’t a total waste of a week.
  • Muscle Wizard. I’m quite done with leveling alts, unless said alt really and truly intrigues me. While researching classes for the Pathfinder RPG that I started playing in, I came across a class that, of course, got my attention – the Muscle Wizard. I decided that maybe I could summon the strength to level one more character if I could make him that entertaining. And lo, the Orc Muscle Wizard was born.

 

I cast Fist!

 

There’s something else, but for the life of me I just can’t… Oh well, I’m sure it’ll come to me.

Gearing Alts in Patch 7.2

 

I don’t usually pay much attention to patch notes. Just put the content in the game, and I’ll play it if I can. If there’s changes, fine. I’ll deal. I’m a grown-ass man playing a video game. It’s fine.

However, I will admit that Patch 7.2 has had some pleasant surprises for this grown-ass man. It’s taken an expansion and turned it from being very alt-unfriendly to busting out some very forgiving catch-up mechanics for alts.

Captain Fun had just reached 110, and I’d been wondering how long it would take for him to be, well, not so far behind everybody else on my character roster. Luckily for me, Bellular had recently released a video that addressed that very issue. In fact, it’s this video right here!

HERE!

 

It’s a great step by step process in setting an alt up for success in a Patch 7.2 world. For example –

Artifact Knowledge

  • Get the compendium from main that boosts alt to AK 20.
  • Do five quests that the AK guy will have for you @ 500 resources a pop, and voila AK 25!
  • Do not do any Artifact Power quests yet, tiger!
  • Now go ye forth and do the Broken Shore scenario. Follow the breadcrumb quests. Khadgar will have a quest to use a tome in three different locations. Continue on the quests until they send you back to your Order Hall. Hand in your quest and be rewarded with a tome that will bump you up to Artifact Knowledge 26 (100k% bonus to AP, as opposed to the 25k% at AP 25).

Gearing Up

  • Either pick up the crafted gear (which now starts off at an iLevel of 835 rather than 815)  or run some Normal/Heroic dungeons.
  • Run through the Broken Shore, kill rares & farm Sentinax and get some Dauntless tokens.
  • Khadgar will give you a quest for the new dungeon, Cathedral of Eternal Night, which rewards a nice relic.
  • World Quest gear scales from your current iLevel, and should reward gear at around 855-865.
  • World Quest Dungeons rewards 865 gear.
  • Nighthold LFR should fill in any slots that are lacking.

 

Artifact Power

  • Three Emissary caches and dungeons should be enough to get your Artifact weapon to Rank 35.

 

And did it work? Well, Captain Fun went from an iLevel of around 780, to running Heroic dungeons (iLevel 825 needed) with his Artifact weapon at Rank 34. Total run time, maybe four hours.

Well played, Blizz. Well played.