Author Archives: Donny Rokk

Shared Topic – Holding Lives in Your Hands

There’s never a Healer around when you need one.

I wrote this post while bathing in the aftermath of last night’s UFC 116 event.  I’m all about violence, and it doesn’t get more violent than Fury Warriors, am I right?

At Blog Azeroth, ecclesiasticaldisc posed a the question to healers:

Where do you draw the line on shifting the priority of someone’s heals down (or refusing to heal them all together)?

I’ve never played a healing class to any serious degree.  If anything, I’ve made one on a Refer-A-Friend account where they were simply a heal bot for the character I was leveling at the time.  But I’ve known Healers, from casual to raiders, and the mentality I’ve seen in them goes way back before the days of WoW.  It’s also something every class should know when it comes to what is expected from their own playstyle.

Know Your Role, people.

Generally speaking, a Healer should never have to heal anyone but the Tank.  The DPS classes should know how to ride the aggro wave, balancing their balls-out damage while staying just below the point where they peel off the mob being damaged.  If they never have aggro, they should never be damaged.  Every class should have healing potions to take care of themselves if they happen to get tagged by an AOE blast, or if an add happens by and starts nibbling on their neck.  Incidental damage happens, but folks should take care of themselves first before they start screaming for the Healer to save them.  Will their DPS suffer?  Slightly.  But if you lose the Tank because the Healer is busy healing the Mage who pulled aggro, it’s a bad day for everyone.  Tanks should give someone one chance and taunt the mob off of them when they pull aggro.  If they do it again, they can tank it, and Healers should not have to waste a drop of mana trying to keep them alive.  Could this wipe the group or raid?  Possibly.  But some people can’t be told to mind their aggro.  They need to be shown the consequences of their actions.  That can be a very painful lesson.

Warrior!  For the Love of God man, TAUNT THIS APE OFF OF ME!

What about folks who stand in the fire?  Should Healers keep these potential Darwin Award winners alive?

Like people who pull aggro, players who stand in the stupid should get one mercy heal and a reminder to spend a little less time watching the damage meters and a little more time maintaining situational awareness.  Sometimes that’s easier said than done, and multiple issues come up in the heat of the moment.  Healers should not have to babysit the other classes.  With all the addons available to players, there’s no reason people should be standing in voids/fires/poop.  If someone is taking damage because they are not paying attention, any heal thrown their way it is a gift.  It should be appreciated, not expected.  Players should not feel entitled to heals because they HAVE to play sloppy and stupid just to top the damage meters.  You play sloppy and you pay for it.

Heals plz.

This is Herculano.  Respect your Healers by not playing stupid.

Cataclysm – Gearscore on Viagra

What’s YOUR Gearscore?

As I was standing in the scorching sun yesterday, bartending for a friend’s sister’s wedding, I thought to myself – “I can actually feel my brain cells cooking like oatmeal in a microwave.  There may be damage, and it could be permanent.  Also, what’s my name again?  Is that sweat or pee running down my leg?”

Clearly these were vital questions to consider.  Especially that pee thing.  For the record, it was sweat.  Still kinda disgusting.

Somewhere amidst all that heatstroke and brain damage, my synapses fired in the direction of World of Warcraft.  Maybe it was that giant sword I saw propped up against the tree (turns out it was an elderly man, my bad), but I began to reflect on a blue post I had heard mentioned involving the upcoming gear reset.

Cataclysm Gear much more powerful than WotLK’s
Since we’re only raising the level cap to 85 in Cataclysm, one of the goals is to pack as much content and gameplay as possible into the new 78-85 zones and dungeons. We don’t want the leveling experience from 80-85 to feel as if it’s only half of the content we’ve provided in the last two expansions. So, with that comes more substantial scaling of items and character power with each level gained. A level-82 character should feel significantly more powerful than a level-80 character, for example. There are some epic and legendary items from Wrath of the Lich King raid content which may take a while to replace, but chances are most of your gear will be replaced by the time you start running level-85 normal 5-player dungeons.

The first rule of thumb, as usual, is that you’ll probably be focused on the stats most important to your class. If you’re, say, an Unholy death knight, you probably won’t be replacing items until the strength on the new gear outweighs the strength on what is currently equipped, even with gems and enchants considered. By the time this occurs you’ll also likely be incorporating the benefits of Mastery rating.

[…] The concept is very much the same as the previous two expansions. We expect players leveling new characters in BoA gear, questing greens and maybe even some dungeon blues to be able to head into either of the first two Cataclysm zones at level 78 and do just fine. If you’re wearing mostly quest-reward items, you can expect to replace them very quickly in Vashj’ir or Mount Hyjal.

When WotLK released, people feared it would be the Great Gear Reset of BC.  Top shelf gear was being replaced by quest greens right out of the gate, and that had people, especially raiders, gnashing their teeth.   However, when Wrath did finally release, the gear replacement was much more gradual.  For people wearing purples, they could go quite a few levels without any kind of significant replacement.  The populace was happy (or at least, as happy as World of Warcraft players get) with their gear progression, and the raiders embraced their bloated Gearscore and hugged it tight.

Cataclysm is going to throw that all out the window.  Hello Burning Crusade release 2.0.

I took a peek at what’s going to be coming.  I think Zarhym needs to give his head a shake, because it’s not only quest-reward items getting replaced very quickly.  ICC Heroic 5-man drops are replaced be quest greens that can be obtained before players ever needed to run the Heroics.

Example:  I took a look at the Cataclysm Item List and right at the top is a green quest item, the Barnacle-Coated Greataxe.  It’s an Item Level 272 reward for the quest “Kliklak’s Craw“, which you can get at level 78. Conversely, the epic axe Herculano swings, the Tyrannical Beheader, is an Item Level 232 blade he picked up at level 80 from Scourgelord Tyrannus in Heroic Pit of Sauron.  Kinda hits you right between the eyes.

Just like that.

Now my brain could very well be done like dinner (I don’t always drool like this), but I think this information puts a bit of a damper on Wrath for everyone until Cataclysm, not just raiders.  Myself, I was trying to get some more Pit runs in to try and get another TB axe for Herc’s offhand.  It’s probably the best weapon you can get outside of raiding (and the Battered Hilt).  But after reading about the BC Greataxe, I don’t really care anymore.  I think it’s going to be the same for many non-raiders.  Why run the Heroics when you’re just going to replace the purples so quickly?  Why grind emblems to improve gear, when your Gearscore will feel all fat and meaty after knocking out a few quests upon Cata’s release?  You don’t need emblem gear to start out in Cata’s intro content, according to Zarhym.  What’s the motivation to get any of it now, before the expansion releases?

Raiding guilds are probably going to become ghost towns now, because people would rather chew glass than have to deal with nine or twenty-four other folks potentially standing in the fire, hours at a time, hundreds of gold in repair bills, for days and weeks on end, only to replace that purple within a few hours of playing Cataclysm.

Non-raiders have no motivation to deal with PUGs just to get emblems or gear for the same reason.

The rabbit sitting on my desk makes a good point.  Players have been waiting for the Cataclysm world events to start.  I think this information started the ball rolling, because it’s cataclysmic for people making their way through Wrath.

Cataclysm Bunnys says – “Always wear a hat on sunny days”

This is Herculano.  Don’t forget your sunscreen.