Author Archives: Donny Rokk

Noblegarden Swift Springstrider

Being so close to completing the Meta Achievement “What A Long,  Strange Trip It’s Been“, completing the World of Warcraft Noblegarden World Event went without saying. I was kinda surprised at how quick I finished it. I started Sunday afternoon, and by Monday evening I was done. I would have been done on Sunday but I had to slap some bunny ears on elusive members of the Alliance.

It was now time for me to relax and get back to focusing on other business. I was working on Hellscream rep and tokens to get my spectral wolf mount, as well as leveling up a DK on another server. As far as Noblegarden was concerned, we were done with each other for another year.

That is, until I saw it.

What… what the Hell was that? Why was there an albino flamingo, an abomination of Nature itself, running past me?

And why the Hell was it carrying someone on its back?

The Swift Springstrider, a bird so ugly I didn’t know how someone could hold the reins and cover their eyes at the same time. Did it come with beer goggles? It looked like the kind of bird you took home from the bar on a drunken bet. One that you lost.

No. Hell no. There was no way I wanted that bird. I would rather ride a mound of kodo feces between my legs than that thing.

But, y’know, just out of curiosity I checked to see how I could get one.

Turns out there were two ways: As a rare drop from inside a Brightly Colored Egg, or by spending FIVE HUNDRED Noblegarden Chocolates at a holiday vendor.

Hmmmm.

Now I’m not going to tell you that I got the Swift Springstrider for myself. But if I did, here’s some tips that I (would have) used to help farm up the five hundred chocolates.

Macro: to get from Point A to Point B quicker, I (would have) used this macro:

/use Egg Basket
/use Brightly Colored Egg

This (would have) helped keep the haste buff up while opening the eggs and stacking the chocolates, or whatever was inside the egg.

Location:  When I was farming eggs for the Noblegarden achievements, I visited three locations: Razor Hill, Bloodhoof Village, and Falconwing Square. I managed to find a spot at each location that maximized the spawn points in a small area. Note: this is on a high pop server.

Tarou made this video which points things out much better than I could.

So there. If you’re are one of those who are so inclined to get one of these hideous birds and refuse to seek help for your obvious illness, good luck to you.

Son of a bitch.

Back In The Saddle

My SWTOR run has come to an end.  For now.

When I originally switched over to Star Wars: The Old Republic, I had moved my subscription money to the new game.  WoW was given a time card and a kind thought.  At the time, it was like putting Granny in a senior’s home – you give her a hug, push her towards the orderlies who are waiting to start stealing her pension bingo money and all the good shit in her room, and you promise to visit when you can.  Just like visiting Granny in the Home, I’d pop into WoW long enough to make some money and then get right back out.

But the new hotness didn’t stay hot, and for that I actually have WoW to blame.

What was good about SWTOR:

  • The Story.  I knew right off the bat I’d be playing a Jedi/Sith Warrior.  There was so much to like about the class.  I’ve always been a fan of standing in the pocket, going toe to toe with the mouth breather in front of me and hoping I’d kill him before he killed me.   After I started playing a Sith Warrior, I really dug on the class.  I had the black lightsaber due to my pre-order (the same kind I had in SW:The Force Unleashed) and loved using it.  The story was boss, and the interactions were pretty slick.  It kept me wanting to move forward.

What was bad about SWTOR:

  • The Class Specialization.  At level ten, you get to switch between the two branches of the primary class.  In my case, it was either Sith Juggernaut (tank/dps) or Sith Marauder (dual wield dps).  While they do a passable job describing the subclasses, they have to be played to get a good grip in them.  Sure you can dps as a Juggernaut, but how does that compare to dropping fools as a Marauder?  You really can’t tell until you try.  The problem is, once you try you have to buy.  You pick a subclass and that’s it.  No going back.  If you find that after a level or two of trying the class out in the World that it isn’t clicking with you, you’re screwed.  You have to start over from level one.  What kind of bullshit is that!  The subclass has no bearing on how you progress in the main storyline, so why lock you into it?  It felt, like most things I didn’t like about the game, as if it was designed just to slow down the leveling process and extend the game life.

  • The Story: Don’t get me wrong, I like the class story.  The first time through.  The second time it’s not as shiny as it was the first go round, but maybe you make different selections during your interactions that can change things up.  The third time through, you’re hitting the space bar to skip the chatter.  And I found myself going through storylines multiple times (switching subclasses, starting on a new server).

  • The Quest/Mission layout is stupid.  This is where WoW spoiled me.  In World of Warcraft, you would arrive at a quest hub, pick up 1-4 quests, travel for maybe a minute to find the quest objectives, and then go back for the hand-in.  There was an efficient time to quest ratio that SWTOR just didn’t have.  Not only were they the same style of quests that WoW had (kill X, loot Y) but they were kinda all over the place.  There’d be one or two quests in an outpost, sending you either west or south, clear off your current map.  We’re talking multiple minutes of walking in various directions just to reach the objective.  Finish that up, trek all the way back to the questgiver, and they want to send you back out across the map again.  Plus, they don’t identify Heroic missions until you accept it and it pops up as HEROIC +WHATEVER in your mission menue.

That’s when it started to get to me.  After leveling multiple toons into the teens,  it came down to my Sith Juggernaut.  I picked the subclass and hoped the dps spec would be as much fun as the Marauder was on another server.  I tried, and tried, forcing myself through missions I had just finished on my other character and running all over the damn zone to do so.  But I just wasn’t feeling the Juggernaut.  I knew I’d have to start over as Marauder.

I was done.  I couldn’t go through all of that AGAIN.  All of that chattering.  All of the WALKING.  All of the stupid layout missions that felt like they kicked me in the BALLS every time I accepted them.  It felt like the game developers knew that people would chew up the content quickly, so they put in artificial speed bumps to slow them down.  Make you start over for class choices.  Force you to run through entire zones that existed only to add time onto the quest objective.

I decided to walk away from SWTOR.  It wouldn’t be forever.  I would probably go back at some point, but I needed some time to forget.  Forgive.

As luck would have it, both SWTOR and WOW subscriptions were running out on the same day.  I’d be switching back to WoW, just in time to start hoping to get into the MoP beta.  Even if I didn’t get in, there was plenty of other things I wanted to do.  Maybe I’ll feel that way about SWTOR one day.

But for now, Granny has left the Home and is kicking up her heels out on the town.