Blog Archives
Ask Jeeves – Lovely Charms
– Trogs in Fractured Front, Deepholm: Another open world spot, but one that is quick to get to. The trogs are quite plentiful, but they have a bit of a longer respawn rate and take a little longer to kill. However, if you loot these bad boys you can make some gold off the drops. As the video shows, a Potion of Treasure Finding can really jack up your gold making potential.
– Unstable Corruptions in Throne of Tides: There are those who say that this is the best place to farm Lovely Charms. Claims of 100 charms in ten minutes have often been reported. However, most people who are not rocking raid gear (or a 390+ gear score) will not be able to get to the Unstable Corruptions solo. To reach them, you have to kill the first boss of the zone: Lady Naz’jar. That bitch does not play around, but she does play for keeps. If you can get someone to help kill her and then make your way to the Unstable Corruptions, you’ll be sitting pretty.
– Slags in Halls of Lightning: The best place to farm the Lovely Charms, IMO. Fast respawns, plenty of non-elite mobs to mow down, low hp, and easy to get to. It’s also in an instance, so you won’t be fighting anyone else for the respawns.
(Edit: There’s talk that the slags may have been nerfed. If that’s the case, you might want to check out Throne of Tides.)
Good luck with whatever your plans are for the bracelets. Have fun killing mobs for hours upon mind-numbing hours.
Loremaster in Patch 4.0.3a
In today’s economy, jobs are very hard to come by. In Azeroth, things aren’t much better. Any day now (like Tuesday), the land will go straight to Hell once Deathwing kicks the front door down and demands the World go make him a sammich and don’t make him tell you again. He’s going to make Azeroth into his own giant toilet (except Northrend – he, like me, hates snow and would most likely say “I wouldn’t waste a drop of piss on that continent if it was on fire… like the rest of the World”.) This destruction will cause a drain on the economy as both Alliance and Horde start their turf war all over again in a battle for resources and prime vacation spots. Who knew that Thousand Needles would become top dollar lakefront real estate property?
However, not everyone is fretting over the upcoming near-global destruction. Questgivers gave a big hoo-rah because they were being given more quests (as well as removing some old ones). But what does this mean for folks who are trying to get the title of Loremaster and just can’t finish it before The Shattering? Well a little bird (and by that I mean a Blue Poster) had this to say on the subject:
As you’re all aware by now, the shattering of Azeroth will drastically and permanently alter the continents of Kalimdor and the Eastern Kingdoms. In the wake of Deathwing’s devastation, adventurers will be summoned to embark on new quests from levels 1 to 60 in these transformed territories — and with so much new content to be found on these original two continents, many original quests will no longer be available after the shattering occurs. These quests will automatically be removed from your quest log, while any quests you’ve accepted that still exist in Azeroth will remain in your log.
You may be wondering how the shattering will affect the Loremaster achievements. If you’ve already completed Loremaster of Eastern Kingdoms or Loremaster of Kalimdor, you will not lose your achievements. However, if you’ve made progress toward these achievements without yet completing them, be aware that any quests that are removed from the game will no longer count toward your progress, so you may see your achievement quest counter drop. If you’re close to earning either of these achievements, we strongly suggest you finish them with great haste, as Deathwing’s return is imminent.
In addition, the Loremaster achievements are being redesigned slightly to make them easier to track. Rather than having players complete a huge number of quests throughout a single continent, the criteria will change so that you will instead need to complete a set number of quests in each zone. Once you’ve earned the achievements for each listed zone on a continent, you will then be awarded the Loremaster achievement for that continent. For those who do have Loremaster of Kalimdor or Eastern Kingdoms completed already, you can still go back and get the new achievements for questing in individual zones on those continents.
We look forward to giving you an opportunity to take on brand new adventures in these classic zones. The times they are a-changin’.
Wow. Not only is Deathwing ripping up the planet, but he’s pissing off Lore nerds too. That’s just mean.
My Present Wasn’t Under A Tree

Now that the holiday season has begun it’s death spiral, all the presents have been unwrapped, and I curse the sweets and spirits that have punished my body over the past seventy-two hours, I can catch my breath (wheeze) and reflect on some of the in-game events I have been privy to.
Winter’s Veil
Haven’t done a thing. Not one present, not one snowball. Nada. Don’t care.
Dungeon Finder
Hello new best friend.
I’ll be honest, I have never been a big fan of groups. Guildie groups, the rare time it happened, were bearable because they’re a good crew (amazing for a guild our size) and forgiving to those who were more solo oriented. Don’t misunderstand, I know what to do in a group. I assist the tank, kill what needs killing, keep control of my pet when I’m using my Hunter. It’s just the people that annoy me sometimes.
Especially in PuGs.
Not so much with the Dungeon Finder. In fact, it plays to one of the more powerful drives in the WoW player base – Greed.
In the days pre-DF, you’d get a PuG and be picky about it. After all, it took time to put these things together and you essentially got one shot at clearing the instance for Emblems of Triumph. It could be slow, painful, and not very much fun.
Fast forward to the PuGs of the Dungeon Finder Era. Emphasis on FAST. First, it takes no effort on the player’s part to find a group. They simply queue up as the role they want to play, then carry on with their business until they get a tap on the shoulder saying “Excuse me, but your group is ready.”
Next, a teleport to the instance. No more summoning, no more waiting around for people to arrive. Everyone’s there at the same time, ready to go.
The pace of these things are quick. People like to rush through them so they can queue up for another one as fast as possible, getting the most emblems they can. It’s like they ducked into the bathroom to drop a deuce with their laptop resting on their thighs, and need to get their Triumph emblems before they flush.
This quick pace means people aren’t too picky. The Dungeon Finder ranks characters by gear, so people aren’t carrying lesser-geared toons through the instance, but they don’t sweat that dude with the less than amazing DPS. They just want to get through the instance and start a new one. I have yet to see anyone be kicked from a group for sub-par DPS.
Needless to say, I’ve been having fun with the Dungeon Finder when I’ve had the time to use it. I’ve been testing the water with my Hunter, just to get the hang of dealing with people. Some, like the druid who humped Rukgut’s wolf to kill some time, were more interesting than others.
Bloodybull, I will find you and you WILL be paying pup support.
Today, after stacking run after run through instances like a fleet of drunk sailors on a hooker during shore leave, I ended up with a few pieces of quality T9 Gear –
Those are the types of presents I can handle over the holidays. I’ve seen new content that I’m sure I’ll be sick of seeing. I’ve met horny druids and and silent drones who storm through encounters without saying a word. I’ve gathered gear that’ll be more than sufficient until the next expansion, and I’m gaining experience that can’t be shown on a bar.
These are a few of my favorite things.
Happy Holidays.
The Rokk Gets His Pumpkin On
Generally speaking, I don’t go in for the World Events. I guess that always had something to do with the fact I was never level capped when the event came along, so I never got to play with the big boys. Maybe it’s the cold, maybe it’s the pain meds, but I thought Rokk would go and give this thing a try. Maybe not the title, but at least pick up a few achievements.
Boy did he.
First, he helped save Brill from burning down. Take that, Headless Horseman!
Then he took the fight to the Scarlet Monastary, kicked down the doors, and punted Mister Pumpkinhead through the uprights!
As a reward for his pumpkin-bashing, he picked up the Sinister Squashling & Hallowed Helm:
To celebrate, Rokk binged on candy:
That’s right, not all events are wholesome and classy…
Holding Your Brew… Fest
Nice night for a thumping.
No, not THAT kind of thumping. I’m talking about fighting. A nice, barroom brawl.
It was an evening of first for The Rokk. First time tanking (eat that, Coren Direbrew), and basically Rokk went with his DPS rotation while wearing some tanking gear he made, and doing the whole fight in Frost Presence. Nobody died. Hooray. Not bad for the first time out, but it helped to run it with understanding guildies. You guys rock.
As for a reward, a nice trinket!
Nice bit of Stamina on that. Also, a little extra perk –
Hawt, am I right?





















