Blog Archives
Back In The Saddle
- The Story. I knew right off the bat I’d be playing a Jedi/Sith Warrior. There was so much to like about the class. I’ve always been a fan of standing in the pocket, going toe to toe with the mouth breather in front of me and hoping I’d kill him before he killed me. After I started playing a Sith Warrior, I really dug on the class. I had the black lightsaber due to my pre-order (the same kind I had in SW:The Force Unleashed) and loved using it. The story was boss, and the interactions were pretty slick. It kept me wanting to move forward.
- The Class Specialization. At level ten, you get to switch between the two branches of the primary class. In my case, it was either Sith Juggernaut (tank/dps) or Sith Marauder (dual wield dps). While they do a passable job describing the subclasses, they have to be played to get a good grip in them. Sure you can dps as a Juggernaut, but how does that compare to dropping fools as a Marauder? You really can’t tell until you try. The problem is, once you try you have to buy. You pick a subclass and that’s it. No going back. If you find that after a level or two of trying the class out in the World that it isn’t clicking with you, you’re screwed. You have to start over from level one. What kind of bullshit is that! The subclass has no bearing on how you progress in the main storyline, so why lock you into it? It felt, like most things I didn’t like about the game, as if it was designed just to slow down the leveling process and extend the game life.
- The Story: Don’t get me wrong, I like the class story. The first time through. The second time it’s not as shiny as it was the first go round, but maybe you make different selections during your interactions that can change things up. The third time through, you’re hitting the space bar to skip the chatter. And I found myself going through storylines multiple times (switching subclasses, starting on a new server).
- The Quest/Mission layout is stupid. This is where WoW spoiled me. In World of Warcraft, you would arrive at a quest hub, pick up 1-4 quests, travel for maybe a minute to find the quest objectives, and then go back for the hand-in. There was an efficient time to quest ratio that SWTOR just didn’t have. Not only were they the same style of quests that WoW had (kill X, loot Y) but they were kinda all over the place. There’d be one or two quests in an outpost, sending you either west or south, clear off your current map. We’re talking multiple minutes of walking in various directions just to reach the objective. Finish that up, trek all the way back to the questgiver, and they want to send you back out across the map again. Plus, they don’t identify Heroic missions until you accept it and it pops up as HEROIC +WHATEVER in your mission menue.
SWTOR – Sith Marauder Leveling Build
Okay, with the Jedi Sentinel out of the way it’s time to lay out the groundwork for his evil twin classbrother, the Sith Marauder.
Sith Marauder Leveling Spec
Defensive Forms (1/2), (2/2)
Dual Wield Mastery (1/3) , (2/3), (3/3)
Enraged Charge (1/2), (2/2)
Narrowed Hatred (1/3),(2/3), (3/3)
Ataru Form (1/1)
Ataru Mastery (1/2), (2/2)
Execute (1/2), (2/2)
Enraged Assault (1/2), (2/2)
Blood Frenzy (1/1)
Towering Rage (1/2), (2/2)
Gore (1/1)
Rattling Voice (1/2), (2/2)
Erupting Fury (1/2), (2/2)
Sever (1/3), (2/3), (3/3)
Overwhelm (1/2), (2/2)
Massacre (1/1)
Malice (1/3), (2/3), (3/3)
Ravager (1/2), (2/2)
Brutality (1/2), (2/2)
Enraged Slash (1/3), (2/3),(3/3)
Form
Shii-Cho Form until you receive Ataru Form
Companion
Quinn (Heals) until you receive Lt. Pierce (Range Tank)
Rotation
Force Charge > Force Scream > Battering Assault > Smash > Ravage > Vicious Slash > Assault
At Level 30: Force Charge > Force Scream > Battering Assault > Gore > Ravage > Vicious Slash > Assault
At Level 40: Force Charge > Force Scream > Battering Assault > Massacre > Gore > Ravage > Assault
SWTOR – Jedi Sentinel Leveling Build
Star Wars: The Old Republic is still quite a new game. Which means it’s still a pain in the ass to find resources for builds and such. Granted, the Jedi Sentinel is a pure DPS class so you can’t go wrong with any tree. But this spec is a good place to start, especially if this is your first time through the game and you’re just looking to survive until you figure out what precisely the Hell you’re doing.
Jedi Sentinel Leveling Spec
Defensive Forms (1/2), (2/2)
Dual Wield Mastery (1/3), (2/3), (3/3)
Focused Leap (1/2), (2/2)
Steadfast (1/3), (2/3), (3/3)
Ataru Form (1/1)
Ataru Mastery (1/2), (2/2)
Opportune Attack (1/2), (2/2)
Righteous Zeal (1/2), (2/2)
Combat Trance (1/1)
Immaculate Force (1/2), (2/2)
Precision Slash (1/1)
Swift Blades (1/2), (2/2)
Temperance (1/2), (2/2)
Saber Storm (1/3), (2/3), (3/3)
Debilitation (1/2), (2/2)
Blade Rush (1/1)
Insight (1/3), (2/3),(3/3)
Master Focus (1/2), (2/2)
Swift Slash (1/2), (2/2)
Focused Slash (1/3), (2/3), (3/3)
Form
Use the Shii-Cho Form until you receive Ataru Form.
Companion
Go with the T7 (Range Tank) right to 50.
Rotation
Force Leap > Blade Storm > Zealous Strike > Force Sweep > Master Strike > Slash > Strike
At Level 30: Force Leap > Blade Storm > Zealous Strike > Precision Slash > Master Strike > Slash > Strike
At Level 40: Force Leap > Blade Storm > Zealous Strike > Blade Surge > Precision Slash > Master Strike > Strike
So there you have it. Now go ye forth and kill, kill, kill.
The Jedi Sentinel
Probably the darkest Jedi to come along in quite some time, Joekerr has gone the Way of the Jedi Sentinel. He’s a killer at heart, and the only thing better than disemboweling someone with a lightsabre is doing it with two. There’s a good Jedi Sentinel guide HERE, and for those who are allergic to the written word you can check out the video below.
SWTOR – Take Two
After replacing the video card, games became much better to look at. Out of curiousity I tried running SWTOR to see if it was playable. I mentioned in the past how it was damn near impossible to get anything done in game – I had everything shut off and was playing at 800×600 resolution just to move around. With the new card I was playing full screen, with all the basic bells and whistles. Holy shit it was exciting!
Herc the Sith Warrior is just starting out on Keller’s Void. We’ll see how it goes.









