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Alpha to Omega – Warlords of Draenor

Odingreen_WoD

 

I think I can safely say that I’m done with leveling for a long time.

Odingreen, the Swole Sorcerer, has become the fourteenth character I’ve taken to the promised land of level 100. But what makes him different is that he was the first mage I’d ever played, and the first character that I powered through from the first level of one, all in a few hours a week. I didn’t play often, but when I did I was solely focused on leveling him up. Zone by zone, expansion by expansion, each had it’s highs and lows.

Oddly enough, Warlords of Draenor was just more of the same.

There’s a reason I held WoD at a different standard going into it. For all intents and purposes, this should have been the easiest stretch to level through. There are ample posts describing fast and easy ways to knock out those levels in about two hours. There’s videos too, like this one –

 

Leveling from 90 to 100 in Two Hours

 

As you can see, the key to this speed leveling process is prep work. The formula is simple to follow: enter a zone, find each bonus objective in the zone and complete the required kill/collect tasks except for one (one kill, one item to be collected), then move on to the next bonus objective. Drink an Elixir of the Rapid Mind, finish off each objective, gather some treasures in between, and watch the levels fly by.

Sure, seems easy enough when you look at it like that. Actually it is easy enough. I’ve used that very same strategy with Hunters, Warriors, and Death Knights. Here’s where I became frustrated with Mages, and the process in general.

  1. Lack of gear. Heirloom items are great to have, but when you have a character with a mix of gear that fluctuates between iLevels 100 and 500, your performance is going to suffer. This can be a problem because…
  2. Mages are glass tanks. I’m used to using classes that are either Hunters with tanking pets, or melee dps classes that can stand in the pocket and throw down, face-to-face. Mages have to try and burn down the mob before it gets to them, because if they don’t they’re going to get torn apart. Bonus objective mobs tend to hit a little harder than regular mobs, which makes completing them quite painful when you can’t take a punch.

This process was painful. There were many deaths. Many, many deaths. Odingreed died more in this expansion than he did in Wrath, Cataclysm, and MoP combined. This could have been a result of me being a raw rookie when it came to Mages, but the fact that he had to take punches from giants wearing nothing but the same items you’re probably wearing when you read this.

But in the end…

Ding!

Ding!

 

As good a feeling as that might be, Odingreen’s journey wasn’t over yet. Step One was to take a class I’d never played before and level him from 1 – 100. Done and done.

Step Two was to get him raiding, and to kill Archimonde, the final raid boss in Warlords of Draenor. Odingreen was going to go from killing boars outside Goldshire to killing giant World Beaters on other planets, all in a couple of weeks, just to show that it doesn’t have to be intimidating to get into the raiding scene. But the next step is going to involve gearing up, since he’s going to need an iLevel of 650 to get into LFR for Archimonde.

Now before any of the elitist raiding community comes down on me by saying “LFR isn’t real raiding anyway”, I’d like to direct your attention to the general direction of my dick. LFR is a tool, a gateway into a more committed raiding mindset. Or at the very least, just a way to see some cool content/mechanics/find out what the hell everyone keeps talking about.

Is LFR raiding? It’s right there in the acronym – Looking For Raid. There’s philosophies regarding this, but I’m not sweating that right now. This isn’t about labels – it’s about killing. And isn’t that what gaming is all about?

Damn straight. Crushed candies are dead candies, am I right?

Damn straight. Crushed candies are dead candies, am I right?

Alpha to Omega – Mists of Pandaria

Odingreen_MOP

“Rise and Grind, Nerds!” – Odingreen

Out of the entire leveling stretch, Mists of Pandaria was the expansion I was dreading the most. I HATED leveling in MoP. I know hate is a strong word, but it’s the best I could come up with without getting too colorful or graphic. It gets the point across without me telling you that leveling through Pandaria was the drizzling shits. Back in the day, just the thought of questing through MoP gave me a frustration headache, a stress-clenched jaw, and the sensation that I’d just swallowed a swarm of bees that had dined on nothing but tequila and bad intentions. It was during that expansion that I actually walked away from WoW for an entire year. Unsubbed, never looked back.

It was that bad.

I tried to put my finger on what exactly red-lined my stress when it came to MoP. The quests were… fine, I guess? I think it was the sheer distance to get from point A to point B by land that made the whole procedure feel like it took sooooo long. Riding from hub to hub felt like someone slowly dragging their fingernails across a chalkboard. Even after the xp squish that comes with old content, I only leveled two characters through the content. Luckily they’d already started the grind, so it was less of an issue to get them through.

But Odingreen had to get through Pandaria from start to finish. Even with a few Elixirs of the Rapid Mind, it still wasn’t a walk in the park. It probably took twice as long as the Cataclysm stretch did. There were a few times when minutes of travel ticked off the Elixir of the Rapid Mind without anything happening except travel. There were a few good quest hubs, followed by saddle sores.

Odingreen’s Tips for Leveling From 85 to 90 Using the Elixir of the Rapid Mind

  1. Patience, Grasshopper. Pandaria was not RM friendly, that’s for damn sure. It took three RM, with questing in between to fill in the gaps between hubs, to get from 85 to 90. With no flying, and quite a bit of space between hubs, the time dragged like an anchor. Kun-Lai was a beast to get around. Avoid that piece of property if you can.
  2. No Dungeons. If you’re going lone wolf, stay away from these dungeons. There’s too many cute little mechanics going on that seems to befuddle groups. If you really want to enjoy the experience then run them solo once you get to 100.

Yeah, not much to sing about when it came to Mists of Pandaria. The best part was leaving it in the rearview mirror when Odingreen flew to Timeless Isle, went for a swim, and took the shortcut to Draenor.