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Rokk Talk – Iron and Gold

I don’t know when this is going up, but as I write this I’m about fifteen minutes away from finishing my night shift. That seems like an excellent time to put a blog post together, because it’s like I’m getting paid to blog. Living that dream!
The downside, of course, is actually having something to blog about. Since BlizzCon I haven’t really done anything new. The lazy gold keeps pouring in, so that’s something I guess. I just build up my order hall resources and run gold missions on my phone through the Legion app. This past week was rather profitable, making just over 90 grand Horde-side and 30k gold for the Alliance. I could bring those numbers up by getting more characters onto Argus and unlocking a few of those phat gold missions.
#LifeGoals
Speaking of BlizzCon, people have been excited about the news that Blizzard will be releasing Warcraft Classic, or whatever they’re calling their vanilla server. There’s even a movement in game called Project 60, where players try to capture that Vanilla experience. I’ll let that big ol’ slab of swole gamer, Bajheera, explain via Youtube.
I’m not big on nostalgia, so this really doesn’t float my boat. But far be it from me to poop on people who enjoy swimming upstream with rocks in their pockets. Uphill. Both ways. I’m not opposed to leveling challenges. Play the game how you will. That’s why I’ve decided to attempt, once again, the WoW Iron Man Challenge on my new warrior Freakenstein.

Next stop – level cap!
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Warriors are beast, so I know that the issue won’t be the content that kills me. It’ll be my lack of patience. So good luck Freakenstein, and my condolences.
There we go. Guess I’m getting things done after all. Next stop, sleep.
Rokk out.
WoW Ironman 2016

F*cking Centaurs.
I’ve always been a fan of the WoW Ironman Challenge.
It’s not for the weak of heart, that’s for sure. Level to cap, using only white or grey gear, no spec selected. Oh yeah, and don’t fucking die. Ever.
This may sound easy at first. Honestly, I’d forgotten how squishy characters are when they’re not decked out in heirloom gear. And with no potion use, including healing potions, you have to fight smarter, not harder. You have to pick your battles carefully, making sure you don’t get overwhelmed. Because you may be able to take two creatures at once. But three? Gets dicey. And three can become four very quickly. Plus, you find how limited your healing can be, assuming whatever class you select has the capability to heal.
There’s so much to consider right from the start. Will you pick a class that has pets for tanking, like a Hunter? Does the class have a WTF button to avoid death, like a Hunter? Can it heal, like… okay you see where I’m going with this, and it’s no surprise that many of the Ironmen at 100 are Hunters. They are priests too. Druids as well. Even a Warrior. Not bad.
Even race makes a difference. Night Elves, the class that seems the most popular, can drop out of combat with their own racial invisibility. A handy skill when you’ve bitten off more than you can choke down.
As you see from the image above, I fell short with my Monk. It was a Centaur ambush; I pulled two (including the Named) and ended up with an add that I didn’t see. Health ticked down, and he got the last swing in. It was like a hockey fight, fists filled with jersey, throwing rights and hoping the other guy would drop first. Not this time.
Will I try it again? Maybe. The problem for me is that I have other characters that I’m focusing on, and once I set a goal for a character I tend to try and finish it before moving on. Leveling another character from scratch is tough enough. Time consuming. Without heirlooms, it takes even longer. Add in the lack of good gear, specs, or even the ability to chug a healing pot during a fight and things grind down even more. Smarter play can be slower play. And there are only so many hours in the day that I’m willing and able to commit to World of Warcraft.
Time will tell. A new Ironman may rise up from my ranks once again.
Someday.





