Author Archives: Donny Rokk
Best Ways to Gear Up Alts Fast in WoW War Within Season 2 (2025 Guide)

If you’re gearing up a fresh alt or returning character in World of Warcraft: War Within Season 2, this post will walk you through every relevant method to accelerate the process, from undercoin spending and warbound gear to PvP, dinars, and even timewalking exploits. Whether you’re jumping back into WoW or optimizing your 5th alt, here’s how to efficiently catch up.
1. Veteran Gear from Delves (Undercoins & Wave Scramblers)
Start with Sir Finley Mrrgglton in Dornogal. Once you’ve progressed far enough in the Delver’s Journey (Battle Pass-style system), you can use Undercoins to buy Veteran 623/8 gear that upgrades to 645. This is better than last season’s Adventurer gear and can be mailed between characters.
Tips:
- Undercoins aren’t always warbound, but the gear is.
- Wave Scramblers summon Delve bosses, rewarding maps and gear, especially useful at high-tier delves.
- Even doing one delve a week makes meaningful progress on the journey.
2. Enchanted Weathered Undermine Crests
Crafted gear is another strong starting point. Combine Enchanted Weathered Undermine Crests with rare gear recipes to craft 629 ilvl gear, including two embellished pieces.
Sources of Weathered Crests:
- Outdoor activities, LFR, low-tier delves, heroic dungeons.
- Renown turn-ins (especially on new alts with pre-existing account renown).
- You can downgrade Carved Crests into Weathered ones.
3. Warbound Gear (WoE & World Bosses)
Check your Warbound bank for leftover gear—addons like BetterBags or WeakAuras help track it. Weekly world bosses guarantee a Champion track warbound piece, great for stocking up before you even level an alt.
4. Dinars (Puzzling Cartel Chips)
Run 4 bosses from raid or M+ to earn Cartel Chips (3 from the first clear, then 1 per week). You can purchase Hero track weapons, rare trinkets, and other best-in-slot gear.
Key tips:
- Limited to 9 total chips per character lifetime.
- You don’t need to run Mythic—LFR counts.
- Prioritize powerful raid weapons or trinkets for best return.
5. Cyrce’s Circlet & Upcoming Delve Belt
The Cyrce’s Circlet (patch 11.0.7) remains viable until dual Myth track rings. Upgrade it via Siren’s Isle content—or look into alternative methods (ahem, party sync “shortcuts”).
Coming June 17 (patch 11.1.7): A powerful Delve Belt, expected to scale to ilvl 700+. Avoid crafting or purchasing belts until then.
6. Auction House BOEs
If you’ve got gold but no time, Auction House BOEs can jumpstart gearing:
- Look for Veteran or Champion track items.
- Prices vary by slot and server economy—check often.
- Don’t overspend on slots soon to be replaced by guaranteed drops or crafted items.
7. Renown Rewards & Reputation Vendors
Many renown milestones give relevant crests and gear:
- Even on fresh characters, pre-earned account renown unlocks these instantly.
- Cartels of Undermine offers Champion gear (e.g., gloves at Renown 14, boots at 7) and crafting mats.
- Use resonance crystals instead of undercoins.
8. Nightfall Events (Flame’s Radiance)
These hourly events offer Champion track tokens on a weekly basis. Just complete the scenario and redeem the token for a gear piece of your choice.
Benefits:
- Deterministic gearing (pick your slot).
- Adds crests and valor stones on the side.
- Works even if you’re only semi-active on that character.
9. Horrific Visions (Coming Soon)
Launching next reset: Horrific Visions return with 2+ Hero track pieces per week and high-quality rewards. Harder than Delves but worth it—especially for characters that can solo or group efficiently.
10. PvP Gear (Bloody Tokens & Conquest)
PvP is surprisingly efficient:
- Sparks of War quest = 1,000+ Bloody Tokens.
- Purchase Veteran track 4/8 gear (better than 1/8 delve vendor gear).
- Conquest buys Champion gear (e.g., wrists, helms—socketable with Prized Jeweler Settings).
- 1,400+ rating unlocks Warbound PvP boxes—send to alts.
Even casual PvP players can benefit from a few weekly quests or war mode runs.
11. Valor Stones (Warbound Currency)
You can now transfer Valor Stones between characters (20% loss). Cap is 2,000 per character, so shift them around to avoid wasting gains.
Efficient Valor Sources:
- World Soul Memories (5 Radiant Echoes = up to 400 stones).
- Chatliss Quests (Undermine faction).
- LFR Bosses now reward more Valor + Crests (especially the last two).
12. Catalyst & Tier Set Crafting
Use the Catalyst to convert any seasonal gear into tier pieces. You likely have enough Essence of Kamesh to complete your 4-piece set by now.
13. Timewalking Events & Skips
Huge sleeper tip: Timewalking Raids (e.g., Black Temple, Ulduar, Firelands) let you:
- Complete the Timewalking weekly raid/dungeon quest.
- Kill the final boss for a Hero track item.
Search “skip” groups in Group Finder:
- These raids are pre-cleared except for the last boss.
- Join, kill, loot, repeat weekly.
14. Mythic Zeros & Weekly Events
Other high-yield activities:
- M0 Dungeons drop Champion gear up to 658.
- Weekly dungeon quests (e.g., 4 Mythics) = Hero raid piece.
- Delve Bonus Weeks = Champion gear.
Final Thoughts
Even if you’re completely new or returning from a long break, War Within Season 2 has layered systems that make gearing manageable—if you know where to look.
Prioritize these based on:
- How many alts you’re managing.
- Your available gold vs. time.
- Whether you’re aiming for high-end content or just functional gear for casual play.
Happy gearing!
Age of Worms Session 49: Heads Will Roll

Previously…
Midday in Tymon meant nothing under a sky strangled by green lightning. The Ruinlords pushed deeper into the city’s corpse, past broken gods and worm-ridden corpses, toward the Iron Baptistery—a shattered temple pulsing with defiance. Inside, they found Ebon Triad cultists twisting dead heroes into living weapons. Dunner fell, buying his friends a heartbeat. Alfie carved worms from his own flesh with a bloody arrow. Tike dove into sacred flame, rose reborn, and shattered the traitors with his fists—until Voragon Drakon arrived. The High Councilor wielded Dahak’s fire and the Medallion of the Worldbreaker, but not even his death curse could claim the city. It came close. Tike died in the blast, standing. Alfie tore him back with Breath of Life. Scarred and half-dead, the Ruinlords fled the ruin aboard Captain Lorune’s ship, carrying Dunner’s body, the medallion’s fragments, and the storm at their heels.
What’s all this then?
Want to know what happens when worm gods come knocking and the war gods stop answering? Follow our Age of Worms Pathfinder 1e campaign right HERE, where resurrection costs blood, the storms are getting louder, and Tymon still remembers who bled for it.
23 Erastus (July), 4725
Having fled the cursed city of Tymon aboard the merchant ship Sandfly, the Ruinlords found themselves recovering from recent losses as they sailed down the Sellen River. Captain Joseph Lorune, grateful for Vaz’non and Cal’s intervention that saved his life, revealed his intention to sell his prized Iron Golem power armor (once the construct known as Piko) in Salisgrad – a desperate measure to keep his crew paid and his ship afloat after a costly tournament defeat that he had naturally assumed he was going to win. The following morning, the party was tending to their wounds. Alfie’s restoration magic healed most of the party’s afflictions from their encounters with the Acolyte of Kyuss and the army of wights. However, Tike still bore the scars of damage yet to be healed.
As darkness descended and the Sandfly approached a massive stone bridge, what seemed like a routine passage turned into an ambush. Two Ebon Triad cultists emerged from the shadows, raining necrotic bolts upon the party from their vantage point. The situation grew dire with the appearance of a familiar foe – Arnyx, the bearded devil now bearing the burned symbol of the Ebon Triad on his chest, demanding the head of the Ebon Triad High Council member, Voragon Drakon, which the heroes had in their possession. The combat escalated further when a Seer, a disturbing figure with skin writing from worms crawling beneath it, joined the assault with unusual – and devastating – psychic attacks.
The party fought back with everything they had in a fierce battle, with Cal’s explosive fireballs turning the tide against the cultists (those visible as well as those hidden). Potato demonstrated impressive agility by scaling the riverbank and throttling a third cultist member who had tried to escape, while Declan’s Rheumy Refrain weakened their devilish opponent. Though Arnyx managed to wound Alfie grievously before his defeat, the party emerged victorious with Oathgar’s deft blade and Tike’s crushing fists. Almost thankful that his charge had ended, the devil crumbled to ash upon his demise.
The following morning, the investigation of the Seer’s corpse revealed disturbing connections to the Ebon Triad, leaving the heroes with more questions than answers as they continued their journey toward Salisgrad…





